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ANIMATION ARCHIVES
 
ToonTimer Home Page :
TOONTIMER is a FREEWARE 16-bit Windows based program that was developed using Macromedia Director. It features a nifty little GUI that records the time in seconds and then converts it to the equivalent number of frames in 30fps and 24fps. It has toggle buttons to convert the frame count for animation on 1's, 2's, 3's, and 4's. It also includes a little metronome (with a bouncing ball!) that counts out the time in beats/minute with the option of setting the beats/min. to 30, 60, 120, 240!

Principles of Traditional Animation :
Part of SIGGRAPH.

Tricks to Animating Characters with a Computer :
Written by John Lasseter, Pixar Animation Studios. Includes reference to the Principles of Animation. Part of SIGGRAPH.

Richard Williams Animation Master Class Notes :
Notes taken by Dave Bailey from Richard Williams highly recommended class.

Ed Hooks Acting Class Notes :
Notes taken by Angie Jones from Ed Hooks highly recommended acting class.

The Principles of Animation :
As established by the masters and observed here by John Lasseter.

Character Animation: What it Takes :
Written by Zero Z. Batzell Dean

Key Elements of Successful Character Animation :
As observed by Steph Greenberg

Ollie's List: Animation Notes from a Master :
Animation notes from one of Disney's "Nine old Men" and a master of the art.

Tips from the Trenches: Animation Production Notes :
Some tips you should be aware of before starting your masterpiece.

Character Animation Exercises :
Character animation exercises. Good practice.

Rotational Limits of Human Joints :
A table of the rotational limits of human joints.

Animation Help Desk :
Be sure to check out the help desk as it contains additional information related to this subject. This help desk is also a place where you can submit questions and get answers.


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