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MODELING HELP DESK
 
Best thing to use for pre-production models?

Q: Scott A. MacMillan asks:

What's the best thing to use for pre-production models (I'm assuming actual clay isn't the norm but I could be totally wrong). And do you find that it helps a lot in the modelling and/or animation stages of a project to have a clay reference?

A: Bobby Beck writes:

I use SuperSculpy. I'm pretty sure it is the standard. It is used for a variety of reasons. It can be baked to become hard. It is also very pliable when it becomes warm whilst you are handling it. You can then make casts out of it (I haven't done this part, yet :).

Personally, I find it very helpful to make a wire armature of the creature or whatever I am animating. When I have this "Physical" reference I find it easier to get stronger poses so that I can apply this to my animation. I also sketch out strong poses to, for the same reason; It gives me a preliminary approach to my animation. Yowsers. I hope this helps. I know it REALLY helps me out!

Bobby Beck


A: Tommy D'Aquino writes:

I almost always work from a model reference. Personally, I use Sculpy but my sculptor associate, who is much better than me, uses SuperSculpy. It seems to be a bit more plastic than Sculpy and therefore doesn't deform quite as easily (which is prolly a good thing). Both are very easy to work with. Both become permanant if baked for a short while at a low temperature. Super Sculpy does cost twice as much as Sculpy.

Tommy DAQ, http://www.fred.net/tommydaq


A: David M. Breaux Jr. writes:

The great thing [about Super Sculpy] is it can be drilled sanded and painted with acrylics. Just don't buildup too much thickness before cooking it or you'll end up with a great sculpture with a MUSHY! inside "Not Good!" If you have anymore questions please ask.I've got you covered.

David M. Breaux Jr., http://members.xoom.com/dbreauxjr


A: Gene Turnbow writes:

For large detailed pieces (like character heads) I would use Roma Plastilina #4. Never dries, since it's oil-based, and kind of smells bad on your hands, since it's got sulphur in it. HOWEVER, it's what makeup FX artists have been using for nearly three decades to create sculpures of creatures and special makeup. It holds detail very well, doesn't melt too quickly and is reusable once your mold is made or your data has been digitized.

Also, Roma can give you a really organic look if you know how to treat it. Other clays cannot do this so easily. Sculpey is very good and holds detail well also, but you can't do large pieces in it. You're pretty much limited to figures six inches and smaller. Also, there are two grades of Sculpey. The white stuff is good for quick work, but the pink stuff is very high grade and good for detailed macquettes

Roma never hardens, but it's not exactly wet either. It remains malleable practically forever, but it's very firm and if you're careful about it can even be polished to a high sheen using rubbing alcohol. When you digitize it, it does get peppered with little dents, but at least that way you can see where you've been.

Gene Turnbow
 

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