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| | MODELING HELP DESK |
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Best thing to use for pre-production models?
Q: Scott A. MacMillan asks:
What's the best thing to use for pre-production models (I'm assuming actual clay isn't the norm but I could be totally wrong). And do you find that it helps a lot in the modelling and/or animation stages of a project to have a clay reference?
A: Bobby Beck writes:
I use SuperSculpy. I'm pretty sure it is the standard. It is used for a variety of
reasons. It can be baked to become hard. It is also very pliable when it
becomes warm whilst you are handling it. You can then make casts out of it (I
haven't done this part, yet :).
Personally, I find it very helpful to make a wire armature of the creature or
whatever I am animating. When I have this "Physical" reference I find it easier
to get stronger poses so that I can apply this to my animation. I also sketch
out strong poses to, for the same reason; It gives me a preliminary approach to
my animation. Yowsers. I hope this helps. I know it REALLY helps me out!
Bobby Beck
A: Tommy D'Aquino writes:
I almost always work from a model reference. Personally, I use Sculpy but
my sculptor associate, who is much better than me, uses SuperSculpy. It
seems to be a bit more plastic than Sculpy and therefore doesn't deform
quite as easily (which is prolly a good thing). Both are very easy to work
with. Both become permanant if baked for a short while at a low temperature.
Super Sculpy does cost twice as much as Sculpy.
Tommy DAQ, http://www.fred.net/tommydaq
A: David M. Breaux Jr. writes:
The great thing [about Super Sculpy] is it can be drilled sanded and painted with acrylics. Just don't buildup too much thickness before cooking it or you'll end up with a great sculpture with a MUSHY!
inside "Not Good!" If you have anymore questions please ask.I've got you
covered.
David M. Breaux Jr., http://members.xoom.com/dbreauxjr
A: Gene Turnbow writes:
For large detailed pieces (like character heads) I would use Roma
Plastilina #4. Never dries, since it's oil-based, and kind of smells
bad on your hands, since it's got sulphur in it. HOWEVER, it's what
makeup FX artists have been using for nearly three decades to create
sculpures of creatures and special makeup. It holds detail very well,
doesn't melt too quickly and is reusable once your mold is made or your
data has been digitized.
Also, Roma can give you a really organic look
if you know how to treat it. Other clays cannot do this so easily.
Sculpey is very good and holds detail well also, but you can't do large
pieces in it. You're pretty much limited to figures six inches and
smaller. Also, there are two grades of Sculpey. The white stuff is
good for quick work, but the pink stuff is very high grade and good for
detailed macquettes
Roma never hardens, but it's not exactly wet either. It remains
malleable practically forever, but it's very firm and if you're careful
about it can even be polished to a high sheen using rubbing alcohol.
When you digitize it, it does get peppered with little dents, but at
least that way you can see where you've been.
Gene Turnbow |
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Would you like to add, share, or correct some information? 3D ARK welcomes your contributions. Send mail to: webmaster@3dark.com
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